Hi, I've created a patch which generates a line which forms a sine wave, well a mix of four waves which generate interference patterns. The idea was the duplicate these along the z axis to create a wave effect... problem is I made the basic shape by using the basic line within a inside an iterator and i have to have the copies set to about 50 to get a smooth wave effect. Then when I duplicate then to make a grid it slows things down to a crawl, about 15-fps.... I was wondering if there was a more efficient was of generating a sine wave on line???

any ideas welcome. thanks Mark


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