Hi, I've created a patch which generates a line which forms a sine
wave, well a mix of four waves which generate interference patterns.
The idea was the duplicate these along the z axis to create a wave
effect... problem is I made the basic shape by using the basic line
within a inside an iterator and i have to have the copies set to
about 50 to get a smooth wave effect. Then when I duplicate then to
make a grid it slows things down to a crawl, about 15-fps.... I was
wondering if there was a more efficient was of generating a sine wave
on line???
any ideas welcome. thanks Mark
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