I'll second christopher on the Orange Book. It's a good reference on the basics of the language syntax. Core Image Filter language is basically a subset of GLSL, so a lot of the basic GLSL functions work, and the syntax is practically the same.

a|x
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On 9 Dec 2008, at 15:40, Christopher Wright wrote:

Would anyone recommend good resources for learning GLSL and Core Image programming, intended for use in QC? I'm not much into scripting, but am
finding increasing motivation for learning the basics.


For GLSL, some basic tutorials can be found at http:// www.lighthouse3d.com/opengl/glsl/ You can also look for the "Orange Book" (http://www.amazon.com/ OpenGL-R-Shading-Language-2nd/dp/0321334892)

For CoreImage, you'll have to look through Apple's documentation: (http://developer.apple.com/documentation/graphicsimaging/Reference/ CIKernelLangRef/chapter_2_section_1.html#//apple_ref/doc/uid/ TP40004397-CH206-TPXREF101)

There are also a number of good examples in /Developer/Examples/ Quartz Composer/Compositions/Core Image and Core Image Filters

Hope that helps :)

--
[ christopher wright ]
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http://kineme.net/

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