Hello.
I fix it, but I did other thing, I saw that the image resulting from
the Lighting spot I was generating I wasn't passing it throughout a
Image crop, I was reading and the Lighting spot filter creates an
images without size. Anyway, stetted up a second billboard, then the
image output from the image render macro I put it in the LS filter, I
passed this result throughout a image crop, and then the result I set
it up in the 2nd billboard( the newly created), then in that billboard
I adjusted some parameters, and the lighting effect looks much much
much better. Now I have to adjust some stuff in the Image render to
make the movement more natural, I guess I should adjust the
interpolation and the lfo Im using.
Thanks
Gustavo
On 26.12.2008, at 19:04, Lee Grosbauer wrote:
Looks like you may not still need it, but here are some notated
Color Transformation tools attached to your Gradient patch. They
might also be helpful with the appearance of the lighting. Try them
in combination with adjustments to your Color Controls patch. 0 to 1
is the default numerical range of all the input ports in question
except for Hue Rotation which is input in degrees (0 to 360 or some
variation thereof).
On Fri, Dec 26, 2008 at 11:09 AM, Gustavo Pizano <[email protected]
> wrote:
HEllo. well it fixed the problem a little, but I think the main
problem is with the Lighting spot I set up, somehow the parameters
are not correct when putting it into the application.
:S
G
On 26.12.2008, at 16:59, Christopher Wright wrote:
Hello, well.. I manage to do something which I like to
simulate some movement of the sea for my game, Naval Battle. this is
the composition I made, but somehow when I put it in my app,
following the documentation, the colors are not the same, or the
lighting spot its too high, i tried to fix the parameters of the
Composition, but hadn't been able to achieve a good result any idea?
Open the inspector panel on the billboard (click the billboard,
press cmd-i), then disable "native core image rendering. That might
change the brightness. Otherwise, there's an exposure adjust patch
that you can place just before the billboard to help change the
brightness.
--
[ christopher wright ]
[email protected]
http://kineme.net/
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