Oh, I should note, that if I do not include the sampler, it does indeed behave like the uniforms set to the shader are indeed recalled to their last state when I rebind (else none of the shaders Ive been working with would work or animate).

Perhaps samplers are a special case?
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Quartzcomposer-dev mailing list      ([email protected])
Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com

This email sent to [email protected]

Reply via email to