Hello,

I experience a problem with blending sprites on Snow Leopard.
This sample qc renders correctly on 10.5 but not on 10.6 with most graphics cards (e.g. Geforce 8800, 1900 XT, GT 120):

Attachment: SL_SpriteBlendingTest.qtz
Description: application/quartzcomposer



Does anyone know the reason and possible workarounds?

Thanks,
Eberhard Ammelt - Pixlock
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