The error was strange though, can anyone explain it? Basically I used [self setSaturation:1.0]; twice, once in awakeFromNIB and once when called from a button. It worked fine without any build error in the awakeFromNIB, but gave me the usual 'object may not respond to selector' error when called from my button's target method. Why would it work in one place and not another?!
Let's welcome our friend Forward Declaration to the party! ( http://en.wikipedia.org/wiki/Forward_declaration )
Here's an example:
<<inline: forwardDeclaration.png>>
in -someMethod, we call -doCoolStuff. -doCoolStuff isn't listed in the @interface block. Since the invocation happens before the method's defined, the compiler complains (it hasn't seen the - doCoolStuff method, it isn't defined, and thus, it doesn't know what its signature looks like -- the compiler works from the top down for the most part, and likes to know return types and argument types in advance).
Then we define -doCoolStuff.Afterwards, we have -someOtherMethod, which also calls -doCoolStuff. Since the compiler has seen -doCoolStuff by that point, it's ok with it -- it knows what the prototype looks like, etc.
Sometimes this is innocuous, but it can also cause bizarre stack/type quirks if you return structures or doubles (or floats in 32bit mode, perhaps? not experimented much with that case, to be honest).
To address this, in the @interface, simply add -(void)doCoolStuff;. or, add it to a category right above the @implementation in the .m file.
-- [christopher wright] [email protected] http://kineme.net/
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