Easiest is to do it with javascript, feeding in the patch time and
storing the patch time between frames. Alternatively, I can't see why
a queue with length 2 wouldn't work. The first element would be
current frame time, the last element would be previous frame time.

Chris


2009/9/28 Stonewall Ballard <[email protected]>:
> How can I get the time since the last frame render? This doesn't seem to be
> directly available, and a Patch Time with Feedback and a subtraction node
> always produces zero.
>
> I need this to make a real-time simulation step accurately.
>
>  - Stoney
>
> --
> Stonewall Ballard
> [email protected]           http://stoney.sb.org/
>
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