Easiest is to do it with javascript, feeding in the patch time and storing the patch time between frames. Alternatively, I can't see why a queue with length 2 wouldn't work. The first element would be current frame time, the last element would be previous frame time.
Chris 2009/9/28 Stonewall Ballard <[email protected]>: > How can I get the time since the last frame render? This doesn't seem to be > directly available, and a Patch Time with Feedback and a subtraction node > always produces zero. > > I need this to make a real-time simulation step accurately. > > - Stoney > > -- > Stonewall Ballard > [email protected] http://stoney.sb.org/ > > _______________________________________________ > Do not post admin requests to the list. They will be ignored. > Quartzcomposer-dev mailing list ([email protected]) > Help/Unsubscribe/Update your Subscription: > http://lists.apple.com/mailman/options/quartzcomposer-dev/psonice%40gmail.com > > This email sent to [email protected] > _______________________________________________ Do not post admin requests to the list. They will be ignored. Quartzcomposer-dev mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com This email sent to [email protected]

