does anyone know where exactly the camera is in QC?
i asked this on Kineme forums some time ago and Christopher said its at 0,0,1. im trying to move objects along a vector that goes from the eye and through a point on the screen. from experiments i did it turns out somewhere near 0,0,1.732. with these eye coordinates the sprites on different scales of the same vector get approximately same screen coordinates.

cheers,
fsk



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