does anyone know where exactly the camera is in QC?
i asked this on Kineme forums some time ago and Christopher said its
at 0,0,1. im trying to move objects along a vector that goes from the
eye and through a point on the screen. from experiments i did it turns
out somewhere near 0,0,1.732. with these eye coordinates the sprites
on different scales of the same vector get approximately same screen
coordinates.
cheers,
fsk
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