I made a quartz composer file confirm to the graphic animation protocol. But when i use it inside a 3D replicate patch or a 3D transform patch it is not modified. The graphic animation is very simple, it just is a sprite that displays a given image in the correct aspect ratio. Is it not being affected by 3d replicate patch or 3d transformation patch expected behaviour? Or I have missed something in my graphic animation quartz composer file?
Are you using a sprite, or a billboard? billboards aren't affected by 3d transform, trackball, etc.
If you're using a sprite -- how are you loading the composition? Composition Loader doesn't seem to honor rotation for me (whether or not it's a graphic animation), but drag/dropping the composition (to create a macro) does (however, this isn't likely what you're wanting).
Not sure if there's a simple way to work around this -- perhaps it's intended behavior, but I'm not sure? (I'm on 10.5 at the moment -- are you on 10.5 or 10.6?)
-- [ christopher wright ] [email protected] http://kineme.net/ _______________________________________________ Do not post admin requests to the list. They will be ignored. Quartzcomposer-dev mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com This email sent to [email protected]

