Hello,

currently I am writing a Custom QuartzComposer PlugIn that needs to read and write
image data as fast as possible.

Starting from an example, I 've started to get my image data as follows:

[self.inputImage lockBufferRepresentationWithPixelFormat:QCPlugInPixelFormatRGBAf colorSpace:[self.inputImage imageColorSpace] forBounds: [self.inputImage imageBounds]];

then I am operating on the buffer writing the data on a seperate output buffer from whom I generate a output provider
by              

provider = [[context outputImageProviderFromBufferWithPixelFormat:QCPlugInPixelFormatRGBAf pixelsWide:width
                                                                                
                                           pixelsHigh:height
                                                                                
                                          baseAddress:outputBuffer
                                                                                
                                          bytesPerRow:[self.inputImage 
bufferBytesPerRow]
                                                                                
                                  releaseCallback:_BufferReleaseCallback
                                                                                
                                   releaseContext:NULL
                                                                                
                                           colorSpace:[context colorSpace]
                                                                                
                                 shouldColorMatch:YES] retain];

Now I am wondering, if this a efficient way, or if there are better ways to do it.

Thanks for your help in advance,

JUM 

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