I'm strictly a Leopard shop on account of my ageing G5s*.  Current Position
value is evaluating as zero for all iterations when coming from Iterator
Values patch inside a 3D Transform patch. When pulled in from level above it
spreads 0 to 1 as it should. Likewise for current index values but not
demoed in composition.

Simplified composition attached. Perhaps somebody can confirm on SL? If
somebody confirms on 10.5 or 10.6 I will log a bug.
*(Soon as next-gen intel's are in the MacBookPro I move up a level).

On 4 March 2010 02:13, Christopher Wright <[email protected]> wrote:

> Has anybody noticed this? I'm not wise enough to know if this is a
>> necessity or a bug. If you publish an input to above the 3D Transform patch
>> but still inside the Iterator patch and bring the "Position" or "Index" in
>> this way it works. If you put an Iterator Values patch inside the 3D
>> transform doesn't seem to pass the values. Comp to demonstrate attached.
>>
>
> Have you tested this on 10.5 and 10.6?  (I tried it on 10.5, and it seems
> to do what you want, which makes me think its a 10.6 regression -- don't
> have a 10.6 machine handy to rest right this moment to see if it's
> different).
>
> If the behavior is different, please make a simplified composition that
> doesn't use any 3rd party plugins, and submit it with a bug report.
>
>
> --
> [ christopher wright ]
> [email protected]
> http://kineme.net/
>
>

Attachment: Iterator variables patch inside a 3D Tranform patch is iffy.qtz
Description: application/quartzcomposer

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