Hello Fairly simple question about how Quartz Composer handles and output image provider from a 3rd party plugin. If I provide and output image from a plugin as a pixel buffer
ie: calling outputImageProviderFromBufferWithPixelFormat and if in another plugin, mine, or someone else's, i request a pixel buffer ie: calling lockBufferRepresentationWithPixelFormat: Will QC optimize and not upload to the GPU, and then readback?, in other words, will the memory 'stay' on the CPU? Does the texture uploading from the output image happen just in time, once for the initial request of an input image thats on the CPU, or will it happen regardless? Thanks for any insight, just curious if pixel buffer to pixel buffer is possible automatically. Thanks! _______________________________________________ Do not post admin requests to the list. They will be ignored. Quartzcomposer-dev mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com This email sent to [email protected]

