thanks a lot Chris!, this patch (called "image exporter") works perfectly for 
4k width and
i'll try larger sizes on the 9600M GT later.

--Michael

On 03.05.2010, at 16:58, Chris Wood wrote:

> I also use quartz crystal, but for stills I tend to use an image writer 
> patch. That's a plugin, you'll find it in developer/examples somewhere, but 
> it needs tweaking for other formats (think it supports only PNG). Then I use 
> a render-in-image to output the image at the size I want, and just connect 
> that to the image writer. 4k * 4k is possible for regular 8bit images, higher 
> can work in some cases I think.
> 
> Chris
> 
> 
> On 3 May 2010, at 13:06, Keith Lang wrote:
> 
>> I use QuartzCrystal for this job http://kineme.net/product/QuartzCrystal
>> 
>> Keith
>> 
>> On Mon, May 3, 2010 at 9:15 PM, Michael Gubik <[email protected]> wrote:
>>> Hi List.
>>> 
>>> It's a common requirement for me and I guess there are ready solutions, but 
>>> before
>>> googling for hours I want to ask you:
>>> 
>>> What is an easy way to render a static scene (all parameters tweaked and 
>>> saved to the qtz)
>>> as a PNG or TIFF at the maximum resolution possible?
>>> 
>>> I'm often making screenshots, but I'd like to go as high as my graphics 
>>> card permits it.
>>> 
>>> Is there a free third-party tool for this perhaps?
>>> 
>>> thanks!!
>>> 
>>> --Michael _______________________________________________
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