Thanx, this is a good idea, but I think this is too simple and seems not to be universal way.
I need to create a very complex window with a composite background having three more layers, foreground with many text, and with animated buttons utilizing the animation transitions from one animation (created from large sets of pictures) to another. This is a very simple to make stuff this using Mac/QT or (some more difficalt than Qt) with Core Animations, but I need to test Quartz Composer on this way first. 21.05.2010, в 16:11, Achim Breidenbach написал(а): Hi Alexander, do you have a reason why you are doing this in a custom patch rather than in QC natively? (Using a single "Multiplexer"-patch will do it) best, Achim Breidenbach Boinx Software On 21.05.2010, at 13:11, Alexander Zvyagin wrote: I'm completely read and re-read the documentation about "Writing Image Processing Patches" for Quartz Composer and trying to create a more simple patch than Histogram from Apple documentation. All I need is to select active/inactive button representations from the input ports depending by the "mouse over" state (to create the custom controls like animated buttons). But I got strange errors (see lower) and think: "using the Quartz Composer without writing a single code line" in real mean the deep knowledge of OpenGL pixel formats and Carbon Programming. Thi needed to understand the QCPlugInOutputImageProvider and use it to simple pass input image to output... Is the way to do this simple job using object-oriented style? <the_console_log.png><ATT00001..htm><the_exception.rtf><ATT00002..htm><Test1st.zip><ATT00003..htm> _______________________________________________ Do not post admin requests to the list. They will be ignored. Quartzcomposer-dev mailing list ([email protected]<mailto:[email protected]>) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quartzcomposer-dev/achim%40boinx.com This email sent to [email protected]<mailto:[email protected]>
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