Thanx, this is a good idea, but I think this is too simple and seems not to be 
universal way.

I need to create a very complex window with a composite background having three 
more layers, foreground with many text,
and with animated buttons utilizing the animation transitions from one 
animation (created from large sets of pictures) to another.

This is a very simple to make stuff this using Mac/QT or (some more difficalt 
than Qt) with Core Animations, but I need to test Quartz Composer on this way 
first.


21.05.2010, в 16:11, Achim Breidenbach написал(а):

Hi Alexander,

do you have a reason why you are doing this in a custom patch rather than in QC 
natively? (Using a single "Multiplexer"-patch will do it)

best,

Achim Breidenbach
Boinx Software

On 21.05.2010, at 13:11, Alexander Zvyagin wrote:

I'm completely read and re-read the documentation about "Writing Image 
Processing Patches" for Quartz Composer and trying to create a more simple 
patch than Histogram from Apple documentation.

All I need is to  select  active/inactive button representations from the input 
ports depending by the "mouse over" state (to create the custom controls like 
animated buttons).

But I got strange errors (see lower) and think: "using the Quartz Composer 
without writing a single code line" in real mean the deep knowledge of OpenGL 
pixel formats and Carbon Programming. Thi needed to understand the 
QCPlugInOutputImageProvider and use it to simple pass input image to output...

Is the way to do this simple job using object-oriented style?
<the_console_log.png><ATT00001..htm><the_exception.rtf><ATT00002..htm><Test1st.zip><ATT00003..htm>
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