The humor of the idea of writing a plugin without a single line of code
isn't lost on me, but there would is a valid use case for being able to make
a qtz that would be setup sort of like a virtual patch, and then perhaps to
drop it in an app that would turn the qtz into a plugin resource of some
sort (an encrypted file or unix executable), setup inputs/outputs
automatically, and build a qtz based plugin. There are some plugins where
qtz's do a great deal of the heavy lifting already.

One could possibly even set something up like that so that multiple qtz's
could represent separate subpatches.

Even as is, if QC recognized qtz's that were manually renamed with a plugin
file extension, in the sameway that a composition loader recognizes a qtz
with an arbitrary extension, one could have a way of distributing qtz's that
would provide patch like function yet also make underlying node structure
not easily viewable or editable.

It makes good sense for there to be a way to lock a qtz macro patch in
stone, and load it in some encrypted non-qtz form.

-George Toledo

On May 21, 2010 9:49 AM, "kingLuma" <[email protected]> wrote:

On May 21, 2010, at 7:11 AM, Alexander Zvyagin wrote:

and think: "using the Quartz Composer without writing a single code line" in
real mean the deep knowledge of OpenGL pixel formats and Carbon Programming

I'm also awaiting the fulfillment of the "without a single line of code"
promise : )



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