> However, you could try launching your app with OpenGL Profiler. Add your > application, expand the Launch Settings panel, check the Custom Pixel Format > checkbox, and add the attribute kCGLRendererGenericID -- set the value to > kCGLRendererAppleSWID , which is 0x00020600. If hex is problematic (I've > never tried setting this setting before), you could try it in decimal: 132608
Rather, the attribute name should be kCGLPFARendererID -- sorry about that. Not kCGLRendererGenericID.
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