> However, you could try launching your app with OpenGL Profiler.  Add your 
> application, expand the Launch Settings panel, check the Custom Pixel Format 
> checkbox, and add the attribute kCGLRendererGenericID -- set the value to 
> kCGLRendererAppleSWID , which is 0x00020600. If hex is problematic (I've 
> never tried setting this setting before), you could try it in decimal: 132608

Rather, the attribute name should be kCGLPFARendererID -- sorry about that.  
Not kCGLRendererGenericID.

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