hello together,
i would like to build a plugin that has one input (number) and an output
(structure).
if i change the the number on the input it should give me a a dictionary or
array with n=inputNumber elements. it works the first time and hands out the
structure in qc, but when i change the input qc crashes. whats wrong? what do i
miss?
- (BOOL) execute:(id<QCPlugInContext>)context atTime:(NSTimeInterval)time
withArguments:(NSDictionary*)arguments
{
NSLog(@"Amount: %i", self.inputAmount);
//[particles removeAllObjects];
for(int i=0;i<self.inputAmount;i++){
NSDictionary *dictionary = [NSDictionary
dictionaryWithObjectsAndKeys:
[NSString stringWithFormat:@"%i", rand()], @"x",
[NSString stringWithFormat:@"%i", rand()], @"y",
[NSString stringWithFormat:@"%i", rand()], @"z",
[NSString stringWithFormat:@"%i", rand()], @"random value",
nil];
[particles setObject:dictionary forKey:[NSString
stringWithFormat:@"%i",i]];
}
[self.outputParticles setDictionary:particles]; // BTW: IS THIS THE
SAME? self.outputParticles = particles;
return YES;
}
full source download (2.5 mb) available here:
http://dl.dropbox.com/u/950822/Quartz%20Composer/NG%20ParticleSystem%2001.zip
cheers, stefan
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NEON GOLDEN
VISUAL EXPERIMENT
lab.neongolden.net
--
www.respectyourvj.net
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