I think the reconstitute not needs so much time. Actually, no native browser support, as far i know, Chrome will be the first soon (and because Crome using WebKit, maybe Safari will be the next), Mozilla dev team also working on it.
For OSX here is a browser plugin: (http://seiryu.home.comcast.net/~seiryu/weppy.html On Oct 7, 2010, at 7:12 PM, Jonathon Kuo wrote: > > On Oct 6, 2010, at 3:32 PM, Tamas Nagy wrote: > >> Hi list, >> >> Google introduced a new image format called WebP for web images some days >> ago (http://code.google.com/speed/webp/), and i just made a plugin for QC >> using Weppy's code (http://seiryu.home.comcast.net/~seiryu/weppy.html). >> >> CoGeWebP is open-source as always: http://code.google.com/p/cogewebp/ >> >> As far i know, Pixelmator is the only app can save .webp files actually, and >> the app installs a QuickLook plugin too. >> >> NOTE: its actually 10.6 and 64 bit only, because i cannot build a working >> 32bit version of libpvx using Macports. >> >> I hope somebody will find this interesting :) > > Note also that WebP supports only 4:2:0 color subsampling. > > How much CPU processing does it take to reconstitute a WebP image? It might > be a killer for a mobile device. > > Can any browser out there even display WebP images? Even Google's own WebP > gallery page (http://code.google.com/speed/webp/gallery.html) substitutes > PNGs for WebPs. > _______________________________________________ Do not post admin requests to the list. They will be ignored. Quartzcomposer-dev mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com This email sent to [email protected]

