I think the reconstitute not needs so much time.

Actually, no native browser support, as far i know, Chrome will be the first 
soon (and because Crome using WebKit, maybe Safari will be the next), Mozilla 
dev team also working on it.

For OSX here is a browser plugin: 
(http://seiryu.home.comcast.net/~seiryu/weppy.html

On Oct 7, 2010, at 7:12 PM, Jonathon Kuo wrote:

> 
> On Oct 6, 2010, at 3:32 PM, Tamas Nagy wrote:
> 
>> Hi list,
>> 
>> Google introduced a new image format called WebP for web images some days 
>> ago (http://code.google.com/speed/webp/), and i just made a plugin for QC 
>> using Weppy's code (http://seiryu.home.comcast.net/~seiryu/weppy.html). 
>> 
>> CoGeWebP is open-source as always: http://code.google.com/p/cogewebp/
>> 
>> As far i know, Pixelmator is the only app can save .webp files actually, and 
>> the app installs a QuickLook plugin too.
>> 
>> NOTE: its actually 10.6 and 64 bit only, because i cannot build a working 
>> 32bit version of libpvx using Macports.
>> 
>> I hope somebody will find this interesting :)
> 
> Note also that WebP supports only 4:2:0 color subsampling.
> 
> How much CPU processing does it take to reconstitute a WebP image? It might 
> be a killer for a mobile device.
> 
> Can any browser out there even display WebP images? Even Google's own WebP 
> gallery page (http://code.google.com/speed/webp/gallery.html) substitutes 
> PNGs for WebPs.
> 

 _______________________________________________
Do not post admin requests to the list. They will be ignored.
Quartzcomposer-dev mailing list      ([email protected])
Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com

This email sent to [email protected]

Reply via email to