Hi Reynaldo, since a camera lens distortion is fixed per camera (at least with a certain FOV) you don't need to use a dynamic correction method. Once I photographed a grid on a paper and measured all the correction vectors by hand. With that i created a displacement map and displaced each pixel with a shader. Anyways, I am pretty sure that there is some mathematical way to get to a displacement formula matching your camera.
What would you like to do with it? What kind of camera you are using? Best, Achim Breidenbach Boinx Software On 21.10.2010, at 21:51, Reynaldo Tortoledo wrote: > Hi everyone, > > My first day playing with QC and I am wondering if it is possible to correct > distortion effects from a camera. > > Mirek Rusin's work suggests it is possible to locate the corners of a > chessboard. The output could be used to apply OpenCV's undistortion algorithm > on the camera input... however, would this be possible? > > http://github.com/mirek/quartzcomposer-opencv > _______________________________________________ > Do not post admin requests to the list. They will be ignored. > Quartzcomposer-dev mailing list ([email protected]) > Help/Unsubscribe/Update your Subscription: > http://lists.apple.com/mailman/options/quartzcomposer-dev/achim%40boinx.com > > This email sent to [email protected]
_______________________________________________ Do not post admin requests to the list. They will be ignored. Quartzcomposer-dev mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com This email sent to [email protected]

