Hi Everyone,

I want to render a sequence of text animations (i.e. Text1 flies in
then fades out, Text2 flies in and fades out, etc). I have a macro
that uses the Image With Text patch to define the text, some
interpolations and do the animation, and ultimately renders to a
billboard. The issue is, when I play the composition, they all play at
the same time. I was tinkering with the JavaScript patch and Patch
Time, but I just don't see a way to make the animation start delayed
(as in start the first at 0, star the second at 10, or simply when the
first finishes). QC is great, but it seems like a very declarative
paradigm where what I'm needing here is more "timeline" based.

Thanks all.

-- 
Nicholas Bonatsakis
Software Engineer
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