Thanks Achim,

Iterators are very strange beings indeed. In another comp I'm working on I
have a Iterator > (Render In Image > Composition Importer) + Billboard, with
the Iterator set to 1 iteration. This runs faster than if I have the
contents outside of the iterator.

Just another thing to note down I suppose!

Thanks again,
Charlie

On 15 December 2010 14:23, Achim Breidenbach <ac...@boinx.com> wrote:

> Hi Charlie,
>
> I think that the the Movie Player patch inside the Iterator will only keep
> one movie file open at a time. In each iteration the patch thinks that you
> want to draw a different movie, because you are changing the movie path
> input on each iteration. Since you only have a single instance of the movie
> patch, it closes the current loaded movie file and opens the next one.
> Pretty remarkable that this can even happen so quickly ;-)
>
> I don't have a good advice how to solve this. I guess you will end up with
> multiple duplicates of the macro you mentioned and enable or disable some of
> them depending on how many movies you want to play back at once.
>
> best,
>
> Achim Breidenbach
> Boinx Sotware
>
> On 15.12.2010, at 14:42, Charlie Francis wrote:
>
> Hi,
>
> I'm trying to build a grid of videos by using an iterator to load each
> movie from an xml file.
>
> Whenever I put more than 1 video in config file, the fps drops
> considerably, to around 4fps, and the videos skip a lot, freezing my
> machine.
> I've noticed that iterators are very powerful for duplicating elements, but
> if each element is different it seems to crumble very quickly.
>
> The only work around I have found is to create a macro and duplicate it as
> many times as I want videos, but this doesn't leave it as open to adding
> more/less videos. It also becomes a noodle city!
>
> Is it possible to have large individual elements, like videos, loaded
> inside an iterator? And is there any way that I can see what exactly is
> causing the slow down, such as problem patches or disk read times for the
> videos and such.
>
> Files can be downloaded from this link
> http://www.mediafire.com/?n1mroe6eo17k89e
> Sorry I couldn't upload the zip as an attachement, but it's too large for
> the dev list.
>
> Regards,
> Charlie
>
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