Rendering geometry is fine. Stick it in a lighting macro patch. Just be careful 
not to leak gl state.


On Jan 21, 2011, at 11:37 AM, Daniel Berio wrote:

> Hi all,
> 
> I'm trying to build a QCPlugin that renders geometry with OpenGL, but I want 
> Quartz Composer do do the lighting calculations for me.
> 
> Is it necessary to output some buffer with the vertex and normal data from 
> the plugin, or it's enough to simply render the geometry?
> 
> Any help would be great!
> 
> thanx
> 
> Daniel
> 
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