I was wondering whether it is possible to enable/disable alpha on a 
composition's layer.

The reason for doing this is to prevent alpha component from rendering out of 
the video board's key output port.

My application is rendering compositions using QCRenderer and doing a pixel 
read back from opengl buffer.


For those who have never used video boards, there are usually two video output 
channels (key and fill). Key contains alpha and fill contains RGB.

Thanks
Nisar
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