No, the issues I had were specifically with using core image filter and feedback. I didn't try the feedback patch back then, but every other method led to a massive memory leak. It didn't affect the accumulator so far as I know.
I'm using the feedback patch at the moment, with *massive* volumes of image data. Over 400,000 images have passed through it without any noticable leaking. This is feeding glsl though, not core image. Chris On 9 Feb 2011, at 20:45, Alex Drinkwater wrote: > Hi Chris, > > I don't think the problem is to do with feedback per-se: it's the Feedback > patch, specifically. Using the Core Image Accumulator patch seems OK (is that > what you meant?). There's clearly some fundamental underlying issue though, > so I'm going to file a bug. > > Cheers, > > a|x > > --- On Wed, 9/2/11, Chris Wood <pson...@gmail.com> wrote: > > From: Chris Wood <pson...@gmail.com> > Subject: Re: Image Feedback Memory Leaks > To: "Achim Breidenbach" <ac...@boinx.com> > Cc: "Alex Drinkwater" <the_vo...@yahoo.co.uk>, > quartzcomposer-dev@lists.apple.com > Date: Wednesday, 9 February, 2011, 11:50 > > Reposted to the whole list, instead of just Alex: > > No time to check just now, but are you using it with core image? I use > feedback heavily without any major leaks in some of my projects, but I've > switched to pure GLSL. I definitely had major leaks with core image before. > > Chris > > > On 9 February 2011 11:43, Achim Breidenbach <ac...@boinx.com> wrote: > Hi Alex, > > same issue with my hardware: iMac, NVIDIA GeForce GT 130 > > I also exchanged the image input into the feedback patch, as well as the > image filter inside, but still the same problem. > > I am not sure, if you are searching for a workaround or collecting data for > filing a bug? You can certainly do the same feedback thing with an image > accumulator patch. > > best, > > Achim Breidenbach > Boinx Software > > On 09.02.2011, at 11:25, Alex Drinkwater wrote: > > > I've noticed what seems to be a massive memory leak when using the Feedback > > patch with images. The attached file illustrates a simple case. I find that > > the framerate drops rapidly when running the composition. Can anyone else > > confirm that the same thing happens on their hardware? > > > > I've also tried using a Queue patch to implement image/video feedback in a > > similar way, with the same disappointing result. > > > > I seem to remember also using an undocumented JavaScript feature in a Core > > Image Kernel to implement feedback in a previous version of Quartz > > Composer, and hitting the same issue. The two issues may be completely > > unrelated, however. > > > > a|x > > > > <Feedback Memory-Leak.qtz> _______________________________________________ > > Do not post admin requests to the list. They will be ignored. > > Quartzcomposer-dev mailing list (Quartzcomposer-dev@lists.apple.com) > > Help/Unsubscribe/Update your Subscription: > > http://lists.apple.com/mailman/options/quartzcomposer-dev/achim%40boinx.com > > > > This email sent to ac...@boinx.com > > _______________________________________________ > Do not post admin requests to the list. They will be ignored. > Quartzcomposer-dev mailing list (Quartzcomposer-dev@lists.apple.com) > Help/Unsubscribe/Update your Subscription: > http://lists.apple.com/mailman/options/quartzcomposer-dev/psonice%40gmail.com > > This email sent to pson...@gmail.com > >
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