On 12 Sep 2011, at 17:02, Christopher Wright wrote:

>> All I wanted was the
>> maximum value out of a bunch of inputs, so I wrote this:
>> 
>> max(a,max(b,max(c,max(e,f))))
>> 
>> So don't use e, pi or anything like that as an input :)
> 
> 
> Also of note:  max is variadic (at least on Lion, probably on 10.5 and 10.6 
> as well, but I haven't checked), so you can do this more simply with this:
> 
> max(a, b, c, d, _e, f)
> 
> same goes for min()

Good to know, I'm way too used to GLSL with it's fixed arity!

(Also good to know: you can right-click on these words you don't understand and 
pick 'look up' to find out what they mean. I hadn't heard of variadic either :D 
)

Chris _______________________________________________
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