Yep, its that situation where you should render your QCRenderer objects on a 
separate thread (or the main thread related events will blocks the rendering), 
NSThread or CVDisplayLink. However, you should care when using QCRenderers on 
different thread: http://developer.apple.com/library/mac/#qa/qa1538/_index.html



On Jan 13, 2012, at 5:39 PM, Detour wrote:

> This one goes back a way, but using a nib file and standard UI elements, and 
> clicking & holding any of them pauses rendering. Is this one of those 
> situations where I'd need to have the QCRenderer on a separate thread? I'm 
> not very familiar with how threading works in Coca and not sure I want to get 
> into that. In the past I've worked around it by coding custom UI elements as 
> graphics, but that's a lot of extra work. Is there a proper way to work with 
> nibs/standard controls and a full screen QCRenderer?
> 
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