I've been having a problem using the Iterator in a composition driven from an 
external timebase. The Iterator is used for a trail effect on a moving sprite, 
and the  external timebase is fed into the composition using OSC. 

Everything works fine when running the composition in real time, i.e. the 
timebase being fed to it is very close in rate to the internal timebase of 
Quartz Composer, but when I run the timebase at a very slow rate (e.g. for 
rendering out individual frames in order to produce a quicktime video) the 
result is quite different. It appears that the Iterator continues to run on its 
internal timebase, despite being set to "External." 

Because the iterator is being fed images via a Queue, I thought the problem 
might be there. But the problem persists whether the Queue is set to 
"continuous" or not. 

Is this a known side-effect of working with Iterators, or am I doing something 
wrong? 

thanks!
-------------------------------------------------
Bruno Degazio 
Sheridan College, Oakville, ON
dega...@sheridanc.on.ca
website: http://www-acad.sheridanc.on.ca/~degazio 




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