It's been a long time since I've tested, but it might be worth noting that
the Image patch has also been able to do multi-page pdf and tiff in the
past (and maybe other formats...psd?).

http://www.qctwit.blogspot.com/#!http://qctwit.blogspot.com/2010/06/embedding-movies-in-quartz-composer.html


On Wed, Oct 31, 2012 at 7:31 AM, david szauder <david_szau...@yahoo.com>wrote:

> hi,
>
>  i posted a solution on my blog:
> http://pixelnoizz.wordpress.com/2012/05/18/animated-gif-remixes/
>
> and iam attaching an image how i handle fps (more or less working),
>
> i hope it will help you,
>
> david
>
> david szauder
> --------------------------------
> aka. pixelnoizz
> +4917662840834
> http://pixelnoizz.de/
>
> CultureDemocracy e.V.
> www.culturedemocracy.de
>
>   ------------------------------
> *From:* Jerry Smith <jers...@gmail.com>
> *To:* quartzcomposer-dev@lists.apple.com
> *Sent:* Wednesday, October 31, 2012 4:19 AM
> *Subject:* keep original fps of animated gif?
>
> Hi list,
>
> Question 1: is there a way in QC to keep the original fps of animated
> gifs? It can vary a lot for web gifs.
>
> Question 2: I am using a directory scanner set to image and sending to a
> movie importer to play folders full of gifs. Unfortunately on 10.7.5 this
> creates a null error from the Movie Importer patch which appears to be a
> bug in 64-bit mode (at least as reported in the mailing list). If anyone
> has any suggestions I would love to hear. (I would much rather be in 64-bit
> that 32-bit mode with my current comp).
>
> 20:16:36.959 ["Movie Importer 6" @ "Gif Player"] > Failed retrieving image
> from movie <QTMovie: 0x7ff95be1ff00 time scale = 600, duration = 816, rate
> = 1.000000, tracks = { 0x7ff95afefeb0 }> (error (null))
>
> Thanks,
> Jerry
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