I've put together a folder of a number of Core Image kernels, setup inside of qtz files.
I was interested in seeing what can and can't be setup in Core Image, and spent a little time over the past week translating some GLSL shaders into Core Image (during my morning coffee "code funtime", so please excuse any errors). I thought it wound up being an interesting study of Core Image, so I wanted to share: https://www.box.com/s/1y966jayk83nelcbakmj These all run fine in 10.8~10.6 (haven't tested earlier). Some of them will be a little slow, but those are likely doing more intense raytracing functions. Best regards, George Toledo _______________________________________________ Do not post admin requests to the list. They will be ignored. Quartzcomposer-dev mailing list (Quartzcomposer-dev@lists.apple.com) Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com