Gordon,

thanks for the kind words about BoinxTV.

I think there is no way to embed QuickTime movies inside a composition. I would 
recommend to feed in the absolute path of the movie of your app bundle into the 
composition with a "String Input Splitter" connected to the "Movie Location" 
input of the Movie Importer patch.

best,

Achim Breidenbach
Boinx Software Ltd.


On 11.03.2013, at 22:44, Gordon Apple wrote:

> Achim,
> 
> Thanks.  That’s kind of what I expected.  If you want accumulated trails to 
> fade off, you have to find a way to keep dinging it, or else the accumulator 
> feedback loop terminates.  I still don’t understand why there is a difference 
> between views (all layer hosted) with stationary images.  I’ve introduced 
> some “dingers” to make sure they show up.
> 
> BTW, I think you guys have an excellent product with a well designed, 
> attractive interface.
> 
> One more question — do you or any one else know how to embed a QT movie in a 
> qtz file?  It appears that the standard movie importer requires a separate 
> file, which is not useful in the way we intend to incorporate it.
> 
> - 
> Gordon Apple
> Ed4U
> Little Rock, AR
> 
> On 3/11/13 3:05 AM, "Achim Breidenbach" <ac...@boinx.com> wrote:
> 
>> I don't know much about using QC in views, but in my experience you 
>> encounter a performance optimization problem: The Composition is only 
>> rendered, if anything is changed which drives the output: QC is starting at 
>> the rendering patches (Billboard / Sprite) and check their inputs, if 
>> anything has changed. This is done by asking the connected patches which 
>> feeding the inputs of the rendering patches. if their inputs didn't change 
>> either, they don't get processed. This runs recursively upwards until your 
>> published inputs "mouse x" "mouse y", what have you. If you don't change 
>> "mouse x" or "mouse y" the composition don't get rendered again. You see 
>> this effectt with JavaScript patches dramatically, because they only get 
>> processed if their inputs changes. Which makes it necessary to connect a 
>> dummy "Patch Time" patch to any input of them if they are depending on 
>> timing. Also "Patch Time" is not the best choice sometimes, because its time 
>> output value is driven by the enclosing view. AFAIK you can set the 
>> rendering time to any value you want and so you can run the timing backwards 
>> for example. You should use the "System Time" patch if you want to make 
>> sure, that everything is rendered all the time.
>> 
>> Another thing is your "first frame missing" problem: QC is performing a 
>> first test run on the complete composition in order patches can setup things 
>> before the actually rendering happens. This is expressed by the variable 
>> "_testMode" in Javascript. You should test against this variable if your are 
>> running in this first test cycle or not in JavaScript. I don't know if this 
>> happens outside QuartzComposer Editor too, thought. Maybe you have to render 
>> the composition twice upon first start.
>> 
>> best,
>> 
>> Achim Breidenbach
>> Boinx Software
> 
> -

 _______________________________________________
Do not post admin requests to the list. They will be ignored.
Quartzcomposer-dev mailing list      (Quartzcomposer-dev@lists.apple.com)
Help/Unsubscribe/Update your Subscription:
https://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com

This email sent to arch...@mail-archive.com

Reply via email to