Does anyone know if it will possible for us to take advantage of speedups from 
Metal in QC?  Even if Apple does not specifically address that?  I mean could 
we write individual new coreimage nodes and filters using the QC API and Metal 
in order to speed up certain portions of the QC rendering chain?

Or will Metal improvements happen automatically with new drivers from Nvidia 
and AMD and we won’t need to recode?

thanks

Roger
CoreMelt
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