Thanks again Achim,

I have tried to conect Wave Generator (LFO) to Kineme 3D Object Renderer
and get the object to move back forward but it is static even though being
an animated .dae.

I can see the object moving itself with v002 Model Importer but I would
like to use some of the other possibilities offered by Kineme 3D at the
same time.

Should Kineme 3d Object Renderer recognize movement?

2018-04-25 8:27 GMT+02:00 Achim Breidenbach <ac...@boinx.com>:

> To me it looks like your composition isn’t "depending on time” in any way,
> so QC is assuming that it needs to render the scene only once. For a quick
> test you can add a “Wave Generator (LFO)” patch to the “Z Position” of your
> blue Kineme 3D Object Renderer. This way you force the composition to
> render every cycle.
>
> The QuartzComposer Editor app is actually only an editor for the
> document-plist-file. The rendering is happening in the framework. The
> framework can be updated by installing the current macOS. The
> QuartzComposer app is part of the “Additional Tools for Xcode x.x” bundle
> located here: https://developer.apple.com/download/more/ (only accessible
> with an Apple Developer Account)
>
> Unfortunately there were very few updated and/or bugfixes to the framework
> as well as the editor in recent times. Thats why I think an update won’t
> help you with this.
>
> Hope this helps,
>
> best,
>
> Achim Breidenbach
> Boinx Software Ltd.
>
> On 22 Apr 2018, at 16:09, Xoán-Xil López <xoan...@gmail.com> wrote:
>
> Hi,
>
> I am working with 3D models and I have some doubts:
>
> I am trying Kineme 3D options and it ooks great but I have some weird
> problems. When I use the Kineme 3D object blend objects it looks to work
> but if I change some of the models or dissable/enable the Kineme 3D object
> renderer it stop and I only get it start to render again if I close QC an
> reopen the file.
>
> <Sin título.jpeg>
>
>  - I cannot see animated .dae files. They appears statics... Some idea?
>
> By the way, I have installed QC Version 4.5 (141.5) Framework Version 5.1
> (356) running on Macos Sierra (10.12.4). I have seen that there is a newer
> version. Should I install? If the answer is yes... From where? I am trying
> get the last Additional Tools for Xcode from https://developer.apple.com/
> download/more/ but I only get a "502 Bad Gateway" page.
>
> I don´t know if the problem could be related with this or it is a Kineme
> Bug.
>
> I really appreciate your help with all these problems.
>
> Tank you very much in advance.
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