On 06/29/2016 03:44 AM, Drew White wrote:


On Wednesday, 29 June 2016 17:41:49 UTC+10, [email protected] wrote:

    Hi.

    I'm talking about the VM "virutal" CPU.


hint: 1 vCPU = 1 thread of the real CPU.

    > How many threads do you have assigned to the VM?
    8


Well, without knowing what CPU is, it is hard to provide complete assistance.
All I can say is, that's a lot of CPU usage, try to make it only 2 vCPU.

    > How much RAM have you assignde to the VM?
    > If you have memory balancing, how much min and max?
    Min 512Mo / Max 4096Mo


Set it to not balanced, and only 1024.
Increase it to 2048 if you feel you really have to assign RAM to it.
--

This touches on a pitfall I found in Qubes: If you play with memory or device-assignment settings, the vm may end up not have memory balancing enabled without you realizing it. Then you are running the vm with min RAM only, and giving it something a bit challenging will cause it to swap memory a great deal.

The other reason I can think of for very high CPU use during playback would be that the video is very high res and high quality.

Finally, some players may expect graphics capabilities that are very different from what Qubes allows. Not all of them will perform acceptably with minimal graphics support (and they are probably not tested that way).

Chris

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