Of course, you could also put such info in an HTTP header :) [1]

[1] https://tools.ietf.org/html/draft-ohanlon-transport-info-header-01

On Tue, 27 Oct 2020, 00:15 Matt Joras, <[email protected]> wrote:

> What Christian describes, a sort of "BDP Token" is something we are
> currently prototyping. Specifically we are using a new frame type to
> proactively send information from server -> client containing metrics of
> interest. The first such metric is "goodput", as measured recently by the
> server, and we intend to use it as an input to the client-side ABR scheme
> for the video player.
>
> In general I thought this idea could be extended and standardized. It
> seems likely that different applications will have interest in the same set
> of metrics as measured by the peer (e.g. RTT and bandwidth).
>
> Matt Joras
>
>
> On Mon, Oct 26, 2020 at 4:43 PM Kazuho Oku <[email protected]> wrote:
>
>>
>>
>> 2020年10月27日(火) 8:24 Christian Huitema <[email protected]>:
>>
>>>
>>> On 10/26/2020 2:36 PM, Kazuho Oku wrote:
>>> > Hello,
>>> >
>>> > Thank you for the draft. I just had the opportunity to read it, and
>>> > therefore am leaving comments.
>>> >
>>> > First of all, I think it is a good idea to write down how endpoints
>>> > can reuse information from previous connections when reconnecting.
>>> > Many people have been talking about the idea, it seems that there are
>>> > pitfalls, and having a compilation of good practices could help.
>>> >
>>> > At the same time, I was puzzled with the following two aspects of the
>>> > draft:
>>> >
>>> > 1. The draft requires the characteristics of paths be communicated via
>>> > session tickets. IIUC, QUIC resumes the properties of the *endpoint*
>>> > using TLS session tickets, while the properties of a path (e.g.,
>>> > peer's IP address) is to be remembered by a NEW_TOKEN token. The
>>> > draft's use of session ticket goes against that principle.
>>>
>>> I also think that forcing the information in the session ticket is a bad
>>> idea. As Kazuho says, the session ticket is used to resume sessions, not
>>> necessarily from the same network location at which the session ticket
>>> was acquired. Using a "token" is better from that point of view. It also
>>> has the advantage that tokens are fully managed within the QUIC layer,
>>> without any dependency on the TLS stack, which makes the implementation
>>> significantly simpler. However, there is still an issue because New
>>> Tokens are normally sent just once at the beginning of the connection,
>>> and are used to manage the "stateless retry" process. If the server
>>> sends several New Tokens, the client is expected to remember all of
>>> them, and use them only once.
>>>
>>> It might be simpler to create a new frame, very similar to the "New
>>> Token" frame, maybe calling it "BDP_TOKEN", and a "bdp_token" transport
>>> parameter. The frame carries a binary blob that encode server defined
>>> data. The server sends the client whatever blob it wants. It may send it
>>> several time, in which case the client only remembers the last one. The
>>> client puts the blob in the bdp_token TP, or if no token is available
>>> sends an empty blob to signal its support for the process. The server
>>> may reply with an empty token if it does support the process.
>>>
>>
>> I tend to agree with the high order design, and it is my understanding
>> that use of NEW_TOKEN tokens is fine for the purpose.
>>
>> The transport draft has a paragraph stating that a server might send new
>> NEW_TOKEN tokens as the state of the connection changes, and that it makes
>> sense for the client to use the most recently received NEW_TOKEN token.
>>
>> https://quicwg.org/base-drafts/draft-ietf-quic-transport.html#section-8.1.3-9
>>
>>
>>> >
>>> > 2. The draft suggests that the server's properties (e.g., server's
>>> > BDP) be shared with the client. Is there any reason why they have to
>>> > be shared? I tend to think that each endpoint unilaterally remembering
>>> > what they prefer provides the most agility without the need to
>>> > standardize something.
>>>
>>> I think that "the endpoint remembers" should be the starting point. For
>>> one thing, we should also care of the scenario in which the client
>>> pushes data to the server, in which case the client needs to remember
>>> the BDP and RTT of the previous connection to the server. The server
>>> could do the same thing, just keep an LRU list of recent client
>>> connection addresses and the associated BDP and RTT.
>>>
>>> The whole business of sending blobs is just an optimization on top of
>>> the "endpoint remembers" strategy. We may be concerned that servers have
>>> to remember data for too many clients, that local server storage would
>>> not scale, or maybe that the same client hits a different server in the
>>> farm each time its reconnect. Hence the idea of storing these parameters
>>> in a blob, sending the blob to the client during the previous
>>> connection, and have the client provide the blob back during the new
>>> connection. Also, we seem concerned that the server does not trust the
>>> client, because otherwise the client could just add a couple of TP such
>>> as "previous RTT" and "previous Bandwidth", based on what the client
>>> observed before. Managing blobs has some complexity, so the tradeoffs
>>> should be explored.
>>>
>>> -- Christian Huitema
>>>
>>>
>>>
>>>
>>>
>>
>> --
>> Kazuho Oku
>>
>

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