It boils down to how much additional state you want to maintain in or to
support multipath. The 32 bit constraint allows for a very simple
implementation. I don't think applications are going to hit it in practice.
Supposing one connection migration per second, the limit is not hit for one
hundred years.

Counting on fingers … hmm well yeah 136 to be exact. And for space travel
you can’t even migrate that fast, but then 100 years might mean something
else.

I still don’t like modifying the underlying semantics and I’m also a bit
concerned about the path sync issue, especially on forward stations /
offloads.

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