If we have to send data along a path in order to discover properties about that 
path, then sending less data on the path means discovering less about that path.

The ideal would be to send *enough* data on any one path to maintain an 
understanding of its characteristics (including variance), and no more than 
that, and then to schedule the rest of the data to whichever path(s) are best 
at the moment.

Because the tradeoffs here are so deep, I don’t believe that there is an 
“optimal” that will work well for everything… however, it is interesting to 
think about a few canonical (mostly video) examples as motivations.
- Videoconferencing
- VoD with deep buffering
- small, reliable RPCs (e.g. financial transactions)

Each of these would likely wish to have different redundancy, efficiency, and 
latency tradeoffs.

I do believe that innovation in APIs to allow applications to express this kind 
of thing well is necessary if we wish to do a good job with multipath (or 
multiconnection).
-=R


From: Charles 'Buck' Krasic <[email protected]>
Date: Monday, July 19, 2021 at 2:41 PM
To: Yunfei Ma <[email protected]>
Cc: Mirja Kuehlewind <[email protected]>, Roberto Peon 
<[email protected]>, "matt.joras" <[email protected]>, 李振宇 <[email protected]>, 
Christian Huitema <[email protected]>, Yanmei Liu 
<[email protected]>, "lucaspardue.24.7" <[email protected]>, 
quic <[email protected]>, Qing An <[email protected]>, Yunfei Ma 
<[email protected]>
Subject: Re: Multi-path QUIC Extension Experiments

Yunfei, thank you for the clarification, it makes a great deal of sense.

It feels very reminiscent of QPACK to me, in the sense that it would be helpful 
for the multi-path scheduling to have insight into application data 
dependencies, so that it can use that information to avoid scheduling decisions 
that would be vulnerable to HoL blocking, conversely to take advantage when 
such dependencies are absent.

On Sun, Jul 18, 2021 at 1:17 AM Yunfei Ma 
<[email protected]<mailto:[email protected]>> wrote:
Hi Charles, Roberto, and Mirja:

Thanks a lot for your questions. As all three of you are curious about the 
definition of MP-HoL, I am putting my answer into one reply.

Short answer: the MP-HoL is not because of flow control, but rather, it is 
related to the nature of path heterogeneity. In other words, MP-HoL can happen 
when flow control limit is not reached (as pointed out by Charles, you can set 
a large limit on the client side).

More specifically, when you want to send out packets on different paths at the 
same time, there is a scheduler to decide how to split your packets and put 
them on different paths. However, in mobile networks, the network paths could 
have very different path delays. MP-HoL blocking arises when the packets sent 
earlier at the slow path arrive later than the packets sent later at the fast 
path, causing out-of-order arrival. As a consequence, the out-of-order packets 
are not eligible to be submitted to applications, so the fast path has to wait.

For example, say we want to send out two packets that belong to the same video 
frame with a min-RTT scheduler, which is default in MPTCP. For each packet, the 
scheduler selects a path for that packet to transmit. The selection has two 
criterias: (1) the path's congestion window is not full and (2) the path 
selected has a smaller RTT than the other. If somehow, at the moment of 
transmitting, the fast path's cwnd is full (some traffic has been sent before), 
the first packet is then put on the slow path by the scheduler. Later, an ACK 
is received and the fast path becomes available, so the scheduler puts the 
second packet on the fast path. As a result, there is an out-of-order arrival.

What makes the problem even more difficult is that in mobile networks, the RTTs 
can change quickly, which makes accurate prediction very difficult. Worst case 
is that when the scheduler thinks it is using the fast path, it is actually 
using the slow path instead. As you can see, in order to make multi-path 
transport efficient, it is important to solve this problem and that's what we 
are doing in this project .

I hope I have answered your questions. If not, please let me know.

Cheers,
Yunfei



On Fri, Jul 16, 2021 at 12:51 PM Charles 'Buck' Krasic 
<[email protected]<mailto:[email protected]>> wrote:
"don't overcommit" includes the common practice of setting very large limits on 
the client side, where in aggregate the case of server being flow control 
limited is effectively non-existent.

I am curious to hear clarification of the precise definition of MP-HoL blocking 
here.  is it not flow control, but rather path aliasing where distinct paths 
are actually sharing some physical link(s)?

On Fri, Jul 16, 2021 at 12:13 PM Roberto Peon 
<[email protected]<mailto:[email protected]>> wrote:
I too am curious!
There are only two ways to handle flow control—overcommit, or don’t overcommit.

The “don’t overcommit” choice leads to blocking, since any of that resource 
allocated to one path can’t be used by the other.
The “overcommit” choice either leads to OOM, or throwing out some successfully 
transmitted and received data.

Underlying this is a fun question: Which inefficiency is worse? Not using 
resources that should be used (i.e. from choosing to not overcommit), or 
sometimes redundantly using a resource (from choosing to overcommit)?
I’m curious too about what implementation strategies we end up doing in general 
around this, and.. if enough implementations are choosing overcommit, if we 
need some different protocol mechanisms to bound the redundancy?
-=R

From: QUIC <[email protected]<mailto:[email protected]>> on behalf of 
Mirja Kuehlewind 
<[email protected]<mailto:[email protected]>>
Date: Friday, July 16, 2021 at 6:15 AM
To: "Ma, Yunfei" 
<yunfei.ma<http://yunfei.ma>[email protected]<mailto:[email protected]>>,
 Robin MARX <[email protected]<mailto:[email protected]>>, Yanmei Liu 
<[email protected]<mailto:[email protected]>>
Cc: "matt.joras" <[email protected]<mailto:[email protected]>>, 李振宇 
<[email protected]<mailto:[email protected]>>, Christian Huitema 
<[email protected]<mailto:[email protected]>>, "lucaspardue.24.7" 
<[email protected]<mailto:[email protected]>>, quic 
<[email protected]<mailto:[email protected]>>, Qing An 
<[email protected]<mailto:[email protected]>>
Subject: Re: Multi-path QUIC Extension Experiments

Hi Yunfei,

thanks as well for you sharing your results! Can you explain even a bit more 
what you mean by MP-HoL Blocking? Is this because of the flow control limits? 
If so wouldn’t it make sense to reserve a certain “space” for each path?

Mirja


From: QUIC <[email protected]<mailto:[email protected]>> on behalf of 
"Ma, Yunfei" 
<yunfei.ma<http://yunfei.ma>[email protected]<mailto:[email protected]>>
Date: Thursday, 15. July 2021 at 04:18
To: Robin MARX <[email protected]<mailto:[email protected]>>, Yanmei 
Liu <[email protected]<mailto:[email protected]>>
Cc: "matt.joras" <[email protected]<mailto:[email protected]>>, 李振宇 
<[email protected]<mailto:[email protected]>>, Christian Huitema 
<[email protected]<mailto:[email protected]>>, "lucaspardue.24.7" 
<[email protected]<mailto:[email protected]>>, quic 
<[email protected]<mailto:[email protected]>>, Qing An 
<[email protected]<mailto:[email protected]>>
Subject: Re: Re: Multi-path QUIC Extension Experiments

Hi Robin,

Thanks so much for your questions!

First, the head of line blocking discussed here is called multi-path 
head-of-line blocking or MP-HoL blocking, and its root cause is quite different 
from the stream HoL blocking usually discussed in QUICv1. The MP-HoL blocking 
happens when one path blocks the other path, not when one stream blocks the 
other stream. Please note that we indeed use multiple streams, for example, 
different video requests are carried in different QUIC streams. QUIC’s stream 
multiplexing ability and its benefits still hold in this scenario.

Second, regarding packet scheduling mode, right now, in our Taobao A/B test, we 
transmit packets on multiple paths simultaneously. However, you can definitely 
use traffic switching only and choose to switch when one path could not meet 
your bandwidth requirement. Basically, if you use multiple paths 
simultaneously, you get the most elasticity from a resource pooling 
perspective. It really comes down on what your application needs. We will also 
update the packet scheduling section soon in a newer version of the draft, in 
which we plan to include more discussions on the packet scheduling policy.

Third, regarding the benefits of more bandwith versus the "downsides". Whether 
you want more bandwidth depends on your application. For videos, yes, more 
bandwidth is extremely helpful in improving the long tail QoE, which is an 
important target for Taobao. We find multi-path QUIC helps us improve two 
important metrics, rebuffer rate and video start-up delays. In the past, if you 
work on multi-path scheduling that does not collaborate close enough with 
applications such as MPTCP, the MP-HoL blocking becomes the downside that 
cripples the performance. However, the user space nature of QUIC provides us 
the opportunity to solve this problem, so now our conclusion is that you can 
enjoy the benefits of more bandwidth and more reliable connectivity from 
multi-path without much of the “downsides”.

I hope my answer is helpful, but feel free to let me know if you have any 
additional comments.

Cheers,
Yunfei

from Alimail 
macOS<https://protect2.fireeye.com/v1/url?k=7cc82aa7-2353138a-7cc86a3c-8692dc8284cb-e08a325a5c75cf95&q=1&e=de295b4f-9105-4e32-980f-779c711eaa62&u=https://mail.alibaba-inc.com/>
------------------Original Mail ------------------
Sender:Robin MARX <[email protected]<mailto:[email protected]>>
Send Date:Wed Jul 14 07:39:37 2021
Recipients:Yanmei Liu 
<[email protected]<mailto:[email protected]>>
CC:quic <[email protected]<mailto:[email protected]>>, Ma, Yunfei 
<[email protected]<mailto:[email protected]>>, Christian 
Huitema <[email protected]<mailto:[email protected]>>, Qing An 
<[email protected]<mailto:[email protected]>>, 李振宇 
<[email protected]<mailto:[email protected]>>, matt.joras 
<[email protected]<mailto:[email protected]>>, lucaspardue.24.7 
<[email protected]<mailto:[email protected]>>
Subject:Re: Multi-path QUIC Extension Experiments
Hello Yanmei,

Thanks for the additional results on an interesting topic. I'm looking forward 
to reading the SIGCOMM paper.

I was a bit surprised to (apparently) see HOL blocking mentioned as a major 
issue, as that's one of the things QUIC aims to be better at than TCP.
It's a bit difficult to understand from the slides, but it seems like you're 
sending packets for a single stream (Stream ID 1 in the diagrams) on both the 
slow and fast path, which would indeed induce HOL blocking.
Consequently, I was wondering what the practical reasons are for you to 
multiplex packets for a single stream over multiple paths, as opposed to for 
example attaching a single stream to a single path (say: high priority streams 
use the fast path for all their packets).

I see this mentioned a bit in the draft under "packet scheduling", where it 
talks about switching paths once the cwnd is full for one. That indeed leads to 
the behaviour seen in the slides, but that's my question: why would you take 
those approaches then?
Are there so many cases where the additional "bandwidth" from using multiple 
path's cwnd for a single stream outweigh the downsides of HOL blocking? 
Relatedly: what are the packet loss rates you've observed on real networks?
Have you experimented with e.g., tying streams to paths more closely? Does that 
work better or worse? Why?

I'm mainly wondering how these tradeoffs evolve depending on the type of paths 
available and if it's possible to make a model to drive this logic.
I assume there is much existing work on this for MPTCP, but I also assume some 
of that changes due to QUIC's independent streams / stream prioritization 
flexibility.

Thank you in advance and with best regards,
Robin


On Sun, 11 Jul 2021 at 20:48, Yanmei Liu 
<[email protected]<mailto:[email protected]>>
 wrote:
Hi everyone,

We have finished some experiments about deploying multi-path quic 
extension(https://datatracker.ietf.org/doc/draft-liu-multipath-quic/)<https://datatracker.ietf.org/doc/draft-liu-multipath-quic/)>
 in Alibaba Taobao short-form video streaming, and the experiment results are 
concluded in the slides (attached file).
If anyone is interested in the experimental details about multi-path quic, 
please let us know.
All the feedbacks and suggestions are appreciated!

Best regards,
Yanmei


--

dr. Robin Marx
Postdoc researcher - Web protocols
Expertise centre for Digital Media

Cellphone +32(0)497 72 86 94

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