On 27 October 2007 at 10:35, Ed Knutson wrote: | I am interested in optimizing some of R's vector math functions to | utilize the SPE units of the Cell processor (commonly found in the | Playstation 3) and I am wondering if anyone has already done any work in | that area. I can't find anything using the search page or Google. | (Admittedly it is difficult to search for information on a | one-letter-named programming language whose contributed documentation | intrinsically refers to "cells" frequently. :) I'm assuming it will be
See the r-devel archives for August where Doug Bates started a thread [Rd] Compiling R for the Sony Playstation 3 with many posts. The upshot,as I recall, is the he 'simply' installed Ubuntu on his PS3 in order to real software (read: Emacs, R) running on his 'dvd player' as he calls it. There is a lot of interest in making R work on things like the Cell as well as in GPGPU frameworks, at least for subroutines and libraries (and I understand that some work is ongoing in that area). The main R thread will probably remain single-threaded 'forever'. Others may have more pertinent comments. Hope this helps, Dirk -- Three out of two people have difficulties with fractions. ______________________________________________ R-devel@r-project.org mailing list https://stat.ethz.ch/mailman/listinfo/r-devel