Hello, Top posting. Several people have asked about the code to replicate my results. I have cleaned up the code to remove an x/y coordinate bias for displaying the results directly on a 640 x 480 VGA adapter. You can find the code here:
http://people.redhat.com/sgrubb/files/vseq.c To collect R samples: X <- runif(10000, min = 0, max = 65535) write.table(X, file = "~/r-rand.txt", sep = "\n", row.names = FALSE) Then: cat ~/r-rand.txt | ./vseq > ~/r-rand.csv And then to create the chart: library(ggplot2); num.csv <- read.csv("~/random.csv", header=T) qplot(X, Y, data=num.csv); Hope this helps sort this out. Best Regards, -Steve On Thursday, September 20, 2018 5:09:23 PM EDT Steve Grubb wrote: > On Thursday, September 20, 2018 11:15:04 AM EDT Duncan Murdoch wrote: > > On 20/09/2018 6:59 AM, Ralf Stubner wrote: > > > On 9/20/18 1:43 AM, Carl Boettiger wrote: > > >> For a well-tested C algorithm, based on my reading of Lemire, the > > >> unbiased "algorithm 3" in https://arxiv.org/abs/1805.10941 is part > > >> already of the C standard library in OpenBSD and macOS (as > > >> arc4random_uniform), and in the GNU standard library. Lemire also > > >> provides C++ code in the appendix of his piece for both this and the > > >> faster "nearly divisionless" algorithm. > > >> > > >> It would be excellent if any R core members were interested in > > >> considering bindings to these algorithms as a patch, or might express > > >> expectations for how that patch would have to operate (e.g. re > > >> Duncan's > > >> comment about non-integer arguments to sample size). Otherwise, an R > > >> package binding seems like a good starting point, but I'm not the > > >> right > > >> volunteer. > > > > > > It is difficult to do this in a package, since R does not provide > > > access > > > to the random bits generated by the RNG. Only a float in (0,1) is > > > available via unif_rand(). > > > > I believe it is safe to multiply the unif_rand() value by 2^32, and take > > the whole number part as an unsigned 32 bit integer. Depending on the > > RNG in use, that will give at least 25 random bits. (The low order bits > > are the questionable ones. 25 is just a guess, not a guarantee.) > > > > However, if one is willing to use an external > > > > > RNG, it is of course possible. After reading about Lemire's work [1], I > > > had planned to integrate such an unbiased sampling scheme into the > > > dqrng > > > package, which I have now started. [2] > > > > > > Using Duncan's example, the results look much better: > > >> library(dqrng) > > >> m <- (2/5)*2^32 > > >> y <- dqsample(m, 1000000, replace = TRUE) > > >> table(y %% 2) > > >> > > > 0 1 > > > > > > 500252 499748 > > > > Another useful diagnostic is > > > > plot(density(y[y %% 2 == 0])) > > > > Obviously that should give a more or less uniform density, but for > > values near m, the default sample() gives some nice pretty pictures of > > quite non-uniform densities. > > > > By the way, there are actually quite a few examples of very large m > > besides m = (2/5)*2^32 where performance of sample() is noticeably bad. > > You'll see problems in y %% 2 for any integer a > 1 with m = 2/(1 + 2a) > > * 2^32, problems in y %% 3 for m = 3/(1 + 3a)*2^32 or m = 3/(2 + > > 3a)*2^32, etc. > > > > So perhaps I'm starting to be convinced that the default sample() should > > be fixed. > > I find this discussion fascinating. I normally test random numbers in > different languages every now and again using various methods. One simple > check that I do is to use Michal Zalewski's method when he studied Strange > Attractors and Initial TCP/IP Sequence Numbers: > > http://lcamtuf.coredump.cx/newtcp/ > https://pdfs.semanticscholar.org/ > adb7/069984e3fa48505cd5081ec118ccb95529a3.pdf > > The technique works by mapping the dynamics of the generated numbers into a > three-dimensional phase space. This is then plotted in a graph so that you > can visually see if something odd is going on. > > I used runif(10000, min = 0, max = 65535) to get a set of numbers. This > is the resulting plot that was generated from R's numbers using this > technique: > > http://people.redhat.com/sgrubb/files/r-random.jpg > > And for comparison this was generated by collecting the same number of > samples from the bash shell: > > http://people.redhat.com/sgrubb/files/bash-random.jpg > > The net result is that it shows some banding in the R generated random > numbers where bash has uniform random numbers with no discernible pattern. > > Best Regards, > -Steve > > ______________________________________________ > R-devel@r-project.org mailing list > https://stat.ethz.ch/mailman/listinfo/r-devel ______________________________________________ R-devel@r-project.org mailing list https://stat.ethz.ch/mailman/listinfo/r-devel