Here is one of my favorites:
https://medium.com/@ODSC/how-300-matchboxes-learned-to-play-tic-tac-toe-using-menace-35e0e4c29fc


On Tue, May 12, 2020 at 2:39 AM Abby Spurdle <spurdl...@gmail.com> wrote:
>
> > In my opinion the advantage of computers is not Artificial
> > Intelligence, but rather Artificial Patience (most AI that I have seen
> > is really doing a bunch of what I would consider to be boring, really
> > fast so people don't have to).  Leave the Intelligence to the people.
>
> Hmmm...
> https://en.wikipedia.org/wiki/Artificial_intelligence_in_video_games
>
> Also, I found the following while searching for battle chess:
> https://youtu.be/hBNG7444lOw
>
> (Warning: Contains aggressive chess tactics).
>
> Also, correct me if I'm wrong, but doesn't Emacs have historical
> connections to AI research...?



-- 
Gregory (Greg) L. Snow Ph.D.
538...@gmail.com

______________________________________________
R-help@r-project.org mailing list -- To UNSUBSCRIBE and more, see
https://stat.ethz.ch/mailman/listinfo/r-help
PLEASE do read the posting guide http://www.R-project.org/posting-guide.html
and provide commented, minimal, self-contained, reproducible code.

Reply via email to