Hi,

does anyone know if there is an implementation
of qhull (http://www.qhull.org/) in R? anyone is
planning on it? 

"Qhull computes convex hulls, Delaunay triangulations, halfspace 
intersections about a point, Voronoi diagrams, furthest-site Delaunay 
triangulations, and furthest-site Voronoi diagrams. It runs in 2-d, 3-d, 
4-d, and higher dimensions. It implements the Quickhull algorithm for 
computing the convex hull. Qhull handles roundoff errors from floating 
point arithmetic. It computes volumes, surface areas, and approximations 
to the convex hull."

Thanks

Agus

PLEASE NOTE NEW E-MAIL ADDRESS
Dr. Agustin Lobo
Instituto de Ciencias de la Tierra (CSIC)
Lluis Sole Sabaris s/n
08028 Barcelona SPAIN
tel 34 93409 5410
fax 34 93411 0012
[EMAIL PROTECTED]

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