Hi, Rob,
I did the installation through R.2.1.1 GUI (via the install package  
menu).
It installed OK. There are still some bugs. Using demo(rgl), and  
interactively moving a diagram
in the window makes all little spheres disappear, but it looks much  
better than the X11 based version.

On Aug 22, 2005, at 10:54 PM, Rob J Goedman wrote:

> Hi,
>
> Has anybody been able to install the new version? On OS X 10.4
> with vanilla R-2.1.1 I get:
>
> Robs-Laptop:~/Downloads rob$ R CMD install rgl_0.65.tar.gz
> * Installing *source* package 'rgl' ...
>
> checking for libpng-config... yes
> configure: creating ./config.status
> config.status: creating src/Makevars
> ** libs
> g++-3.3 -no-cpp-precomp -I/Library/Frameworks/R.framework/Resources/
> include -DRGL_USE_CARBON -I/System/Library/Frameworks/AGL.framework/
> Headers -DHAVE_PNG_H -I/usr/local/include -I/usr/local/include   -fno-
> common  -g -O2 -c BBoxDeco.cpp -o BBoxDeco.o
> g++-3.3 -no-cpp-precomp -I/Library/Frameworks/R.framework/Resources/
> include -DRGL_USE_CARBON -I/System/Library/Frameworks/AGL.framework/
> Headers -DHAVE_PNG_H -I/usr/local/include -I/usr/local/include   -fno-
> common  -g -O2 -c Background.cpp -o Background.o
>
> ... (many more)
>
> g++-3.3 -no-cpp-precomp -I/Library/Frameworks/R.framework/Resources/
> include -DRGL_USE_CARBON -I/System/Library/Frameworks/AGL.framework/
> Headers -DHAVE_PNG_H -I/usr/local/include -I/usr/local/include   -fno-
> common  -g -O2 -c x11lib.cpp -o x11lib.o
> g++-3.3 -bundle -flat_namespace -undefined suppress -L/usr/local/lib -
> o rgl.so BBoxDeco.o Background.o Color.o Disposable.o FaceSet.o
> Light.o LineSet.o LineStripSet.o Material.o PointSet.o PrimitiveSet.o
> QuadSet.o RenderContext.o Shape.o SphereMesh.o SphereSet.o
> SpriteSet.o String.o Surface.o TextSet.o Texture.o TriangleSet.o
> Viewpoint.o api.o device.o devicemanager.o fps.o geom.o gl2ps.o
> glgui.o gui.o math.o osxgui.o osxlib.o par3d.o pixmap.o render.o
> rglview.o scene.o select.o types.o win32gui.o win32lib.o x11gui.o
> x11lib.o -framework AGL -L/usr/local/lib -Wl,-rpath,/usr/local/lib -
> lpng12 -lz -lm   -framework R
> ld: unknown flag: -rpath
> make: *** [rgl.so] Error 1
> ERROR: compilation failed for package 'rgl'
> ** Removing '/Library/Frameworks/R.framework/Versions/2.1.1/Resources/
> library/rgl'
> ** Restoring previous '/Library/Frameworks/R.framework/Versions/2.1.1/
> Resources/library/rgl'
> Robs-Laptop:~/Downloads rob$
>
> Would love to try if the new version helps out in the 3D issues.
>
> Rob
>
>
>
> On Aug 21, 2005, at 7:30 AM, Daniel Adler wrote:
>
>
>> RGL Version 0.65 [r405 / 2005-08-14]
>>
>> DESCRIPTION
>> The RGL package is a visualization device system for R, using
>> OpenGL as the rendering backend. An rgl device at its core
>> is a real-time 3D engine written in C++. It provides an
>> interactive viewpoint navigation facility (mouse + wheel support)
>> and an R programming interface.
>>
>> RELEASE INFO
>> This is a Beta release. We target a stable release at the end of
>> September 2005.
>>
>> WHATS NEW
>> * A native Mac OS X / Carbon version is shipped with this release.
>>    No need to start an X11 Server.
>>    The X11 Port is still available, but configure defaults to use
>> Carbon.
>>
>> * The X11 port has been improved. The crash (using rgl.close() or
>> rgl.quit()
>>    has been fixed.
>>
>> * User-selectable mouse handlers featuring trackball navigation and
>>    interactive selection.
>>
>> * A new interface concept "R3D" is available for preview and
>> discussion
>>    using the function name pattern:
>>      XXX3d()
>>
>>    The functions map to rgl functions internally (with some
>> exceptions).
>>
>>    Here's a short list of interesting spots in the interface API:
>>
>>    * par3d() can be used to get/set values on the current RGL device.
>>
>>    * Primitives functions such as points3d(), lines3d(), surface3d
>> (), ...
>>
>>    * First bunch of generic transformation utilities, rendering
>> methods
>>      and mesh objects are implemented.
>>
>>    The rgl interface using the pattern "rgl.XXX()" is still  
>> available.
>>    You can decide between more OpenGL/RGL'is low-level functions or
>>    more R'ish functions using the R3D interface concept.
>>
>> * Rendering of blended surfaces using hierarchical z-sorting.
>>
>> * New material property: Texture environment mapping
>>
>> WEBSITE
>> http://rgl.neoscientists.org
>>
>> _______________________________________________
>> R-packages mailing list
>> [EMAIL PROTECTED]
>> https://stat.ethz.ch/mailman/listinfo/r-packages
>>
>> ______________________________________________
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>> PLEASE do read the posting guide! http://www.R-project.org/posting-
>> guide.html
>>
>>
>
> _______________________________________________
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====================================================
Prof. Anestis ANTONIADIS
Laboratoire de Modelisation et Calcul(LMC-IMAG)
Universite Joseph Fourier
Tour IRMA
B.P.53
38041 Grenoble CEDEX 9
FRANCE

Tel:(33) (0) 476514306
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