I have now moved rgl to R-forge, which means there will be regular automatic builds of the development versions. I notice that the Mac OS build failed with the familiar

ld: warning, duplicate dylib /Developer/SDKs/MacOSX10.4u.sdk/usr/local/lib/libgcc_s.1.dylib
ld: cycle in dylib re-exports with /usr/X11/lib/libGL.dylib
collect2: ld returned 1 exit status
make[1]: *** [aglrgl.so] Error 1
make: *** [aglrgl.so] Error 2
chmod: /srv/R/pkgs/7wj1zq2wb0/rgl/libs/i386/*: No such file or directory
ERROR: compilation failed for package 'rgl'

I will see about fixing this. Mac OS experts would be welcome additions to the project!

Duncan Murdoch

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