Thanks! You are not alone by any means (this has been my number 1 complaint, haha), and I think it may have been a stretch to begin with! I drew up some new art for that level to indicate "good value" versus "bad value" in an effort to clarify this, and changed them in the game. I also added a final large empty room which says "TODO" to indicate that you've finished all the levels that exist. These changes are in the GitHub repo.
-Thom On Tue, Dec 20, 2011 at 9:07 PM, Stephen Chang <[email protected]> wrote: > Cool game. I couldnt figure out what to do on the floor puzzle room either. > > > On Tue, Dec 20, 2011 at 9:00 PM, Thom Chiovoloni <[email protected]> > wrote: > > Yes, thats the last level. As I mentioned, it is a pretty short game > right > > now haha. > > > > -Thom > > > > On Tue, Dec 20, 2011 at 8:07 PM, Vincent St-Amour <[email protected]> > > wrote: > >> > >> At Tue, 20 Dec 2011 19:47:20 -0500, > >> Thom Chiovoloni wrote: > >> > Haha, the fourth is a hallway, so you probably mean the fifth, in > which > >> > case you need to make all the floors the same. > >> > >> Right. I thought these two were together. > >> > >> I figured the floor puzzle, but can't go anywhere after that. Is that > >> the end of the game? > >> > >> Vincent > > > > > > > > _________________________________________________ > > For list-related administrative tasks: > > http://lists.racket-lang.org/listinfo/users >
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