On Jan 20, 2013, at 12:48 PM, Berthold Bäuml wrote:

> Nevertheless, my original motivation for the little test was to get an 
> impression of what performance could be achieved in purely Typed Racket for 
> numerical algorithms. Would it in principle be possible to come close to pure 
> C-code performance (using the same algorithm) when using a 
> floating-point-implementation?  


This is an interesting challenge for all layers involved here: 
 -- typed racket 
 -- racket plus unsafe (the target language) 
 -- the compiler 
 -- and possibly the optimization coach 

But we need to be careful to compare apples and apples (as much as we can). Our 
doubles aren't the same range as C++'s. They will always carry a 'tag'. Our 
vectors have a different layout, and that has performance implications. 

Finally, our goal isn't high performance -- we would have to raise a lot more 
funding and employ pure compiler people, memory hierarchy people (a C++ 
compiler can account for cache sizes and memory placement), etc. 

We should still try to do a good job. -- Matthias


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