Just to clarify: what I’ve got is a re-do of Moby, not whalesong. All the 
generated code still runs on the old bytecode interpreter. You’re definitely 
not going to get anything close to good runtime performance from my compiler. 

(However, Whalesong and Moby share a lot of runtime code, and the world-events 
section of both are nearly identical. My mouse-event code should be practically 
copy-and-pasteable into Whalesong...)

Emmanuel Schanzer
-----------------------------
Bootstrap Program Director
617-792-2438
[email protected]

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