I get that too.

On Mar 10, 2015, at 9:34 PM, Neil Toronto <neil.toro...@gmail.com> wrote:

> Robby was afraid that might happen on OS X. The weird thing is that I don't 
> have reports of it from any other OS X users.
> 
> It looks like we'll need alternative input methods for movement as well. 
> (Turns out that WASD aren't necessarily near each other on all keyboards.) 
> I'll add this to my input revamp list.
> 
> Neil ⊥
> 
> On 03/10/2015 07:21 PM, John Clements wrote:
>> Neil, I'm having a problem on OS X 10.9 where the mouse isn't behaving
>> as I expect. I may have to make a movie of this, but I'm hoping not. The
>> short version is this: I can't look around. More specifically:
>> - I run the example program (with the circle of radius 1/2).
>> - I click on the image.
>> - I can move the camera with the keys as expected.
>> - Moving the mouse results in quivering,  but nothing more.  After
>> fiddling with it for about five minutes, I've decided that there might
>> be a "center the mouse" call that's being used to keep the (hidden)
>> mouse cursor in the middle of the window, and that on my mac, at least,
>> this centering call is also returning the orientation of the camera to
>> its original location. The result is that I feel like I'm struggling
>> with a malevolent genie; I can make the camera turn just a bit, but no
>> matter how hard I run, I'm pulled back to the same location.
>> 
>> Let me know if you want me to make a movie of this.
>> 
>> Otherwise: fantastic. Awesome. Fix it so I can show it to all my
>> graphics colleagues.
>> 
>> John
>> 
>> 
>> On Tue, Mar 10, 2015 at 6:35 AM, Konrad Hinsen
>> <konrad.hin...@fastmail.net <mailto:konrad.hin...@fastmail.net>> wrote:
>> 
>>    Neil Toronto writes:
>> 
>>      > Pict3D is finally ready for public consumption. You can install the
>>      > package either in DrRacket using "File -> Install Package..." or
>>    from
>>      > the command line using
>>      >
>>      >      raco pkg install pict3d
>> 
>>    This looks quite impressive - thanks!
>> 
>>    Where can I download some spare hours to play with this?  ;-)
>> 
>>    Konrad.
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