DrRacket is the programming environment used to build the game.

Download it here:     http://download.racket-lang.org/

Test the keys and let us know if they work or not.

/Jens Axel



2015-08-25 16:08 GMT+02:00 Mr Susnake <susn...@gmail.com>:

> On Tuesday, August 25, 2015 at 8:03:43 PM UTC+6, Jens Axel Søgaard wrote:
> > Hi,
> >
> >
> > Does G, T, and H work for you in DrRacket ?
> >
> >
> > /Jens Axel
> >
> >
> >
> >
> > 2015-08-25 15:59 GMT+02:00 Mr Susnake <sus...@gmail.com>:
> > On Monday, August 24, 2015 at 10:28:07 PM UTC+6, John Carmack wrote:
> >
> > > We “released” my 10 year old son’s game that was done in Racket:
> >
> > > www.1k3c.com
> >
> > >
> >
> > >
> >
> > >
> >
> > > I’m still taking a little heat from my wife for using an obscure
> language instead of something mainstream that is broadly used in industry,
> but I have nothing but good things to say about using Racket and DrRacket
> for a beginning programmer,
> >
> > >  and highly recommend it.
> >
> > >
> >
> > >
> >
> > >
> >
> > > I can’t recommend 2htdp/universe for this sort of thing, though.  I
> had to drop to the native GUI bitmaps for performance reasons, hack around
> the lifecycle to support a separate editor window, and I still don’t know
> how to make the Quit
> >
> > >  menu item actually exit the app on the Mac version.
> >
> > >
> >
> > >
> >
> > >
> >
> > > I completely understand the reasoning for the way 2htdp/universe is
> built, and saying that a “real” project should use the grown-up APIs is
> fine, but the evolution from making a little animation to controlling it
> somehow to fleshing it
> >
> > >  out into a game is so natural that recommending a fairly big rewrite
> is unfortunate.
> >
> > >
> >
> > >
> >
> > >
> >
> > > I’m a big booster of functional programming, but I’m not sure that the
> functional drawing paradigm ever really sank in while my son was working
> with it, rather it felt like you just drew everything backwards with
> missing parenthesis at
> >
> > >  the end.  I suspect that using the standard imperative GUI drawing
> code will make perfect sense to him.
> >
> > >
> >
> > >
> >
> > >
> >
> > > I’m not sure yet if we are going to migrate to the regular GUI code
> for upcoming work, or jump all the way to OpenGL so he can learn the joys
> of “Why is the screen all black?”
> >
> > >
> >
> > >
> >
> >
> >
> > Good day. Thank you for this game.
> >
> > I found one little bug:
> >
> > I have "Windows 10"  and "das keyboard model s" and when i want to press
> "G" or "T", or "H"  it's doesn't work.
> >
> >
> >
> >
> >
> > --
> >
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> >
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> >
> >
> >
> >
> >
> > --
> >
> > --
> > Jens Axel Søgaard
> Thank you for reply.
> DrRacket? What is it?
>
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-- 
-- 
Jens Axel Søgaard

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