I have written a little card game Open Flowers which needed about the
same amount of memory.
My guess is that amount of memory is just the "fuel memory" the engine
needs from one garbage collection cycle to the next. Traditional
mark&sweep stop-the-world garbage collection seems to come to an end
nowadays as far as the performance of modern applications is concerned.
The faster the machine the more memory it needs between the cycles - the
more memory the application uses the longer it takes to mark&sweep ...
On 07/09/2015 22:01, Martin DeMello wrote:
I have a small GUI app that is taking up a lot of memory - 135MB even
when run from a compiled executable and 235MB when run via "racket
gui.rkt". Is this expected? If not, could someone please take a quick
look and see if I'm doing something obviously wrong?
Code is here:
https://github.com/martindemello/pangrid/tree/polyglot/racket
martin
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