Not deep at all. It would be easy to adapt it. It's just a matter of switching the PATHs in the Makefile to wherever they belong on other systems. I think it would be harder to do Windows though, because it is not good at supporting sane development tools.
Jay On Fri, Sep 30, 2016 at 11:01 AM, Greg Trzeciak <[email protected]> wrote: > Great to see this - thanks Jay and Byron for sharing your work! > > How deep do the dependencies on OSX go? > > Greg > > On Friday, September 30, 2016 at 2:05:29 AM UTC+2, Jay McCarthy wrote: >> The build system that Byron Davies and I implemented for deploying >> full-screen OpenGL Android apps is available here: >> >> >> https://github.com/jeapostrophe/racket-android >> >> >> I assume that there will be some weird platform dependencies that I have no >> explained well enough. If you are interested in using this, it would be very >> nice to make it easier to use. >> >> >> Jay > > -- > You received this message because you are subscribed to the Google Groups > "Racket Users" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > For more options, visit https://groups.google.com/d/optout. -- Jay McCarthy Associate Professor PLT @ CS @ UMass Lowell http://jeapostrophe.github.io "Wherefore, be not weary in well-doing, for ye are laying the foundation of a great work. And out of small things proceedeth that which is great." - D&C 64:33 -- You received this message because you are subscribed to the Google Groups "Racket Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.

