Hello! I'm fairly new to Racket, but not to Scheme. I'm very impressed with everything that's available.
One thing I miss from Guile is the cooperative REPL support: https://www.gnu.org/software/guile/manual/html_node/Cooperative-REPL-Servers.html It's possible to spawn a REPL that runs in such a way that coordinates with an event loop, or (egads) runs inside its own thread. This turns out to be very helpful when doing web development or game development... *especially* networked game development. If you see the video on this page (scroll down a bit): https://www.gnu.org/software/8sync/ you can see me giving a talk where the talk is itself a multiplayer text adventure, in which the audience is participating. Thanks to Guile's cooperative REPL, I'm able to change components of the world in response to players' suggestions, without kicking everyone out. I looked and I couldn't find such a thing in Racket. Does it exist and I'm just missing it? How hard would it be to integrate with a program? Thanks! - Christopher Lemmer Webber -- You received this message because you are subscribed to the Google Groups "Racket Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to racket-users+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.